/* /domains/Ylsrim/etc/flu.c * From the Dead Souls Mud Library * An example of how to build a germ * created by Descartes of Borg 961216 */ #include #include inherit LIB_GERM; int cureMe(object who, int amount, string type); int infectMe(object who); static void create() { germ::create(); SetId("flu", "influenza"); SetType("flu"); SetCommunicable(20); SetCure((: cureMe :)); SetLifeSpan(60); SetInfect((: infectMe :)); } mixed cureMe(object who, int amount, string type) { if( amount < 40 ) { return 0; } return 1; } int infectMe(object who) { if( who->GetRace() == "klingon" ) { return 0; } who->eventPrint("You start feeling a little achy."); return 1; } int eventSuffer(object who) { if( !random(100) ) { Destruct(); return 1; } switch(random(3)) { case 0: send_messages("cough", "$agent_name $agent_verb miserably.", who, 0, environment(who)); break; case 1: send_messages("", "$agent_possessive_noun red nose runs all over " "$agent_possessive face.", who, 0, environment(who)); break; case 2: send_messages("look", "$agent_name $agent_verb miserable.", who, 0, environment(who)); break; } who->eventReceiveDamage(0, COLD, random(3) + 1, 1); return 1; }