#include #include #include inherit LIB_ITEM; static void create(){ item::create(); SetKeyName("staff"); SetId( ({ "staff", "stick", "pole" }) ); SetAdjectives( ({ "wood","wooden" }) ); SetShort("a wooden staff"); SetLong("This staff is old, weathered, "+ "and lumpy. However, it feels quite sturdy "+ "and solid."); SetVendorType(VT_WEAPON); SetDamagePoints(50); SetClass(100); SetMass(100); SetWeaponType("blunt"); SetHands(2); SetDamageType(BLUNT); }