/* /verbs/items/bait.c * from the Dead Souls Mud Library * bait verb used with /lib/bait.c * created by Blitz@Dead Souls 960117 */ #include #include "include/bait.h" inherit LIB_VERB; static void create() { verb::create(); SetVerb("bait"); SetRules("OBJ with OBJ"); SetErrorMessage("Bait what with what?"); SetHelp("Syntax: bait with \n\n" "The bait command is normally used to fasten bait onto " "a fishing pole. The POLE must be a device of some " "kind which is used for catching fish. The BAIT " "must be some sort of fishing bait."); } mixed can_bait_obj_with_obj(string verb) { return this_player()->CanManipulate(); } mixed do_bait_obj_with_obj(object pole, object bait) { if( pole == bait ) { this_player()->eventPrint("You can't use it to bait itself!"); return 1; } return bait->eventBait(this_player(), pole); }