/* /verbs/items/close.c * from the Dead Souls Mud Library * close OBJ * created by Descartes of Borg 960115 * Version: @(#) close.c 1.2@(#) * Last modified: 96/10/15 */ #include #include "include/close.h" inherit LIB_VERB; static void create() { verb::create(); SetVerb("close"); SetRules("OBJ"); SetSynonyms("shut"); SetErrorMessage("Close what?"); SetHelp("Syntax: \n\n" "Closes a door or chest or some other such object.\n\n" "Synonyms: shut\n\n" "See also: lock, open, pick, unlock"); } mixed can_close_obj(string verb) { if( this_player()->GetParalyzed() ) { return "You are unable to do anything."; } return this_player()->CanManipulate(); } varargs mixed do_close_obj(object ob, mixed *args...) { string what; what = remove_article(lower_case(args[0])); return ob->eventClose(this_player(), what); }