#include inherit LIB_VERB; static void create() { ::create(); SetVerb("abandon"); SetRules("LIV"); SetErrorMessage("Whom would you like to abandon?"); SetHelp("Syntax: abandon \n\n" "If a living object is specified, this command allows " "you to leave the creature's companionship.\n" "See also: mount, dismount, befriend"); } mixed can_abandon_liv() { return 1; } mixed do_abandon_liv(object ob) { ob->eventAbandon(this_player()); return 1; }