#include inherit LIB_VERB; static void create() { ::create(); SetVerb("befriend"); SetRules("LIV"); SetErrorMessage("Whom would you like to befriend?"); SetHelp("Syntax: befriend \n\n" "If a living object is specified, this command allows " "you to try to make friends. This is a prerequisite to " "successfully mounting an animal. Note that if your " "charisma is low " "enough, you may fail. Also beware that someone with higher " "charisma may steal your mount.\n" "See also: mount, dismount, abandon"); } mixed can_befriend_liv() { return 1; } mixed do_befriend_liv(object ob) { ob->eventBefriend(this_player()); return 1; }