#include inherit LIB_ROOM; void create() { ::create(); SetAmbientLight(25); SetShort( "a mountain pass"); SetLong( "You are west of the highest point of the Daroq Mountains. " "Off to the south you can see some less imposing " "mountains, known as the Destiny Mountains. The trail " "which you are traveling rises high above the rest of " "the mountain range, allowing you a spectacular view " "of the lands of Nightmare. The path leads east and west." ); SetItems( (["point" : "From here it looks like you can see the entire world.", "pass" : "The pass heads down into the loneliness of the " "Qajip Desert.", "mountains" : "A huge mountain range separating the fertile " "lands of the east from the desert.", "valley" : "A huge forested valley.", "desert" : "The Qajip Desert where many travellers have " "lost their way and not been found.", "mountain" : "It is one of the lower ones, guarding the pass."]) ); SetSkyDomain("town"); SetExits( ([ "east" : "/domains/Praxis/pass2", ]) ); } void reset() { ::reset(); if(!present("balrog")) new("/domains/Praxis/obj/mon/balrog")->move(this_object()); } void init(){ ::init(); }