#include inherit LIB_STORAGE; void create() { ::create(); SetKeyName("chest"); SetAdjectives(({"wooden","heavy"})); SetId(({"chest"})); SetShort("a wooden chest"); SetLong("This is a heavy wooden chest used to store items."); SetMaxCarry(9000); SetInventory(([ "/domains/cave/obj/omni" : 1, "/domains/cave/armor/boobytrap_ring" : 1, "/domains/cave/armor/necklace" : 1, ])); SetMoney( ([ //"dollars" : random(50)+50, "gold" : random(50)+50, "silver" : random(500)+500, "copper" : random(9000)+9000, "electrum" : random(100)+100, "platinum" : random(20)+20, ]) ); SetMass(2000); SetBaseCost("silver",50); SetCanClose(1); SetClosed(1); SetPreventGet("The chest does not budge."); } void init(){ ::init(); }