#ifndef s_events_h #define s_events_h #include #define LIB_ACTIVATE DIR_EVENTS "/activate" #define LIB_AIM DIR_EVENTS "/aim" #define LIB_APPLY DIR_EVENTS "/apply" #define LIB_BAIT DIR_EVENTS "/bait" #define LIB_BAIT_WITH DIR_EVENTS "/bait_with" #define LIB_BURY DIR_EVENTS "/bury" #define LIB_BUY DIR_EVENTS "/buy" #define LIB_CLIMB DIR_EVENTS "/climb" #define LIB_CLOSE DIR_EVENTS "/close" #define LIB_CONSULT DIR_EVENTS "/consult" #define LIB_DESCRIBE DIR_EVENTS "/describe" #define LIB_DIG DIR_EVENTS "/dig" #define LIB_DIG_WITH DIR_EVENTS "/dig_with" #define LIB_DISARM DIR_EVENTS "/disarm" #define LIB_DRINK DIR_EVENTS "/drink" #define LIB_DROP DIR_EVENTS "/drop" #define LIB_FALL DIR_EVENTS "/fall" #define LIB_FLOAT DIR_EVENTS "/float" #define LIB_GET DIR_EVENTS "/get" #define LIB_GET_FROM DIR_EVENTS "/get_from" #define LIB_GIVE DIR_EVENTS "/give" #define LIB_JUMP DIR_EVENTS "/jump" #define LIB_INSTALL DIR_EVENTS "/install" #define LIB_LISTEN DIR_EVENTS "/listen" #define LIB_KNEEL DIR_EVENTS "/kneel" #define LIB_KNOCK DIR_EVENTS "/knock" #define LIB_LOAD DIR_EVENTS "/load" #define LIB_LOCK DIR_EVENTS "/lock" #define LIB_LOCK_WITH DIR_EVENTS "/lock_with" #define LIB_LOOK DIR_EVENTS "/look" #define LIB_LOOK_IN DIR_EVENTS "/look_in" #define LIB_POISON DIR_EVENTS "/poison" #define LIB_PRESS DIR_EVENTS "/press" #define LIB_PULL DIR_EVENTS "/pull" #define LIB_PUT DIR_EVENTS "/put" #define LIB_READ DIR_EVENTS "/read" #define LIB_ROCK DIR_EVENTS "/rock" #define LIB_ROLL DIR_EVENTS "/roll" #define LIB_SCRATCH DIR_EVENTS "/scratch" #define LIB_SEARCH DIR_EVENTS "/search" #define LIB_SHAKE DIR_EVENTS "/shake" #define LIB_SHOW DIR_EVENTS "/show" #define LIB_SIT DIR_EVENTS "/sit" #define LIB_SINK DIR_EVENTS "/sink" #define LIB_SELL DIR_EVENTS "/sell" #define LIB_SMELL DIR_EVENTS "/smell" #define LIB_SMOKE DIR_EVENTS "/smoke" #define LIB_STOP DIR_EVENTS "/stop" #define LIB_SWIM DIR_EVENTS "/swim" #define LIB_SWIVEL DIR_EVENTS "/swivel" #define LIB_TOUCH DIR_EVENTS "/touch" #define LIB_WEAR DIR_EVENTS "/wear" #define LIB_WIELD DIR_EVENTS "/wield" #define LIB_SHOOT DIR_EVENTS "/shoot" #define LIB_TURN DIR_EVENTS "/turn" #define LIB_MANIPULATE DIR_EVENTS "/manipulate" #define LIB_CRAWL DIR_EVENTS "/crawl" #define LIB_LIE DIR_EVENTS "/lie" #define LIB_FLY DIR_EVENTS "/fly" #endif /* s_events_h */