/* /domains/Ylsrim/room/fighter.c * from the Dead Souls Object Library * created by Descartes of Borg 960512 */ #include inherit LIB_ROOM; static void create() { room::create(); SetNoClean(1); SetTown("Ylsrim"); SetClimate("indoors"); SetAmbientLight(40); SetShort("the interior chamber of the Hall of Fighters"); SetLong("Fighters gather here to drink, boast, and train. They also " "leave helpful weapons and items here for each other, because " "they know this is a sanctuary from the loss of objects when " "the world renews itself."); SetExits( ([ "south" : "/domains/Ylsrim/room/"+ "fighter_hall", ]) ); SetInventory( ([ "/domains/Ylsrim/obj/cask" : ({ 900, 1 }), "/domains/Ylsrim/npc/segata" : ({ 300, 1 }), ]) ); SetDoor( "south", "/domains/Ylsrim/etc/fighter_door.c"); SetNoClean(1); SetPersistent(1); RestoreObject(); } void init(){ ::init(); }