/* /domains/Ylsrim/room/kaliid6.c * From the Dead Souls Mud Library * An example of a room with an object that allows climbing * Created by Descartes of Borg 961010 */ #include #include inherit LIB_ROOM; static void create() { room::create(); SetTown("Ylsrim"); SetClimate("arid"); SetAmbientLight(30); SetShort("Kaliid Road south of the bank"); SetLong("Kaliid Road stretches as far as you can see east and west " "across Ylsrim. The rough wall on the north side of the road " "looks like the distinctive adobe of the Bank of Ylsrim. As " "the road travels along side the bank walls west, you can see " "Kaliid Road intersect with another."); SetSkyDomain("town"); AddItem(({ "bank", "bank of ylsrim" }), "Ylsrim's local bank. It has " "an adobe wall filled with holes.", ({ "ylsrim" })); AddItem("road", "The main street in Ylsrim.", "kaliid"); AddItem("holes", "You might be able to use them to climb the wall."); // here is the thing that can be climbed, have a look at it! AddItem(new("/domains/Ylsrim/etc/wall")); SetExits( ([ "east" : "/domains/Ylsrim/room/"+ "kaliid5", "west" : "/domains/Ylsrim/room/"+ "kaliid7" ])); } void init(){ ::init(); }