#include #include #include #include #include inherit LIB_VIRT_SUBSURFACE; static private int XPosition, YPosition, ZPosition; int max_north = 1000000; int max_south = -1000000; int max_east = 1000000; int max_west = -1000000; int max_up = 1000; int max_down = 0; varargs void SetLongAndItems(int x, int y, int z); varargs int LimitTravel(int requested, int maximum, int lessthan, int minimum){ if(lessthan && requested < minimum) return maximum; else if(lessthan && requested > maximum) return requested; else if(requested > maximum) return minimum; else return requested; } varargs static void create(int x, int y, int z) { string n, s, e, w, u, d; string ne, nw, se, sw; SetNoReplace(1); virt_subsurface::create(); XPosition = x; YPosition = y; ZPosition = z; SetClimate("temperate"); SetDayLight(( (30 - z < 0) ? 0 : 30 - z)); SetNightLight(( (10 - z < 0) ? 0 : 10 - z)); SetLongAndItems(x, y, z); SetShort("Underwater"); if( x >= max_east ) e = "sun/" + (max_west) + "," + y + "," + z; else e = "sub/" + (x+1) + "," + y + "," + z; if( x <= max_west ) w = "sub/" + (max_east) + "," + y + "," + z; else w = "sub/" + (x-1) + "," + y + "," + z; if( y >= max_north ) n = "sub/" + x + "," + (max_south) + "," + z; else n = "sub/" + x + "," + (y+1) + "," + z; if( y <= max_south ) s = "sub/" + x+ "," + (max_north) + "," + z; else s = "sub/" + x + "," + (y-1) + "," + z; if( z == max_up ) u = "sub/" + x + "," + y + "," + (z); else u = "sub/" + x + "," + y + "," + (z-1); if( z == max_down ) d = "sub/" + x+ "," + (y) + "," + z; else d = "sub/" + x + "," + y + "," + (z+1); nw = "sub/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y+1, max_north)+ "," + z; ne = "sub/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y+1, max_north)+ "," + z; sw = "sub/" + LimitTravel(x - 1, max_east, 1, max_west) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + z; se = "sub/" + LimitTravel(x + 1, max_east) + "," + LimitTravel(y-1, max_north, 1, max_south)+ "," + z; SetGoMessage("You can't travel in that direction."); if( n ) AddExit("north", __DIR__ + n); if( s ) AddExit("south", __DIR__ + s); if( e ) AddExit("east", __DIR__ + e); if( w ) AddExit("west", __DIR__ + w); if( u ) AddExit("up", __DIR__ + u); if( d ) AddExit("down", __DIR__ + d); if( ne ) AddExit("northeast", __DIR__ + ne); if( nw ) AddExit("northwest", __DIR__ + nw); if( se ) AddExit("southeast", __DIR__ + se); if( sw ) AddExit("southwest", __DIR__ + sw); if(z == 1){ RemoveExit("up"); AddExit("up", __DIR__ + "surface/" + x + "," + y); } if(z == 10){ RemoveExit("down"); AddExit("down", __DIR__ + "bottom/" + x + "," + y); } } varargs void SetLongAndItems(int x, int y, int z) { mapping inv, items; string str; ::SetLongAndItems(x, y, z); inv = ([]); str = "This is the dark space below the surface of a great sea."; SetItems( ([ ({ "sea", "ocean" }) : "A seemingly endless body of water.", ]) ); SetLong(str); SetTerrainType(T_UNDERWATER); SetMedium(MEDIUM_WATER); SetInventory( ([ "/domains/town/obj/seawater" : 1, ]) ); }