#include inherit LIB_NPC; static void create(){ npc::create(); SetKeyName("human champion"); SetId( ({ "champion", "human","npc","warrior"}) ); SetShort("a human champion"); SetLong("This is a massive human warrior. Her huge muscles "+ "are clearly visible even through her armor. Her face is an angry "+ "snarl of rage and hatred."); SetLevel(10); SetRace("human"); SetClass("fighter"); SetGender("female"); SetInventory(([ "/domains/campus/armor/chainmail.c" : "wear chainmail", //"/domains/campus/armor/shield.c" : "wear shield", "/domains/campus/weap/sharpsword.c" : "wield sword" ])); //SetMaxHealthPoints(550); }