#include inherit LIB_SENTIENT; static void create() { sentient::create(); SetKeyName("generic npc"); SetId(({"npc","mob","character","mobile"})); SetAdjectives(({"non player"})); SetShort("a generic npc"); SetLong("Other than being human, this npc is entirely unremarkable."); SetInventory(([ "/domains/default/armor/breather" : "wear", ])); SetLevel(1); SetMelee(1); SetRace("ancap"); SetGender("male"); } void init(){ ::init(); }