// /bin/user/_save.c // from the Dead Souls mudlib // command to save the player // written by Descartes of Borg #include inherit LIB_DAEMON; int cmd(){ if(this_player()->query_disable()) { write("Wait a minute."); return 1; } this_player()->set_disable(); this_player()->save_player(this_player()->GetKeyName()); write(this_player()->GetName()+" is now saved."); return 1; } string GetHelp(){ return ("Syntax: save\n\nThis command saves the" " present status of your character to disk. This is important as" " it is this file that will be used to set your character back " "up if the mud should crash. Your character is automatically " "saved if you quit."); }