// /domains/stanadard/obj/mon/execution.c // Execution functions for the mortal law system // Created 940917 by Manny@Nightmare #include #include inherit DAEMON; void create() { daemon::create(); } void stone_player(object who, string where) { object me; me = previous_object(); message("say", "%^RED%^"+me->query_cap_name()+", cheers wildly and " "runs off to join in the stoning!", environment(me)); me->eventMoveLiving(where, "cheers wildly and " "runs off to join in the stoning!"); }