#include inherit LIB_BARKEEP; create() { ::create(); SetKeyName("waitress"); SetId( ({ "waitress", "restaurant waitress" }) ); SetShort("A restaurant waitress"); SetAggressive( 0); SetLevel(10); SetLong("She is ready to take your order.\n"); SetGender("female"); SetMorality(164); SetRace( "nymph"); SetHealthPoints(270); AddCurrency("copper", random(200)); SetSkill("melee",90); SetLocalCurrency("gold"); //SetMenu( // ({ // "lobster", "worms", "fish", "fries" // }), // ({ "food", "food", "food", "food" }), // ({ 25, 15, 8, 3 }) // ); // set_my_mess( // ({ // "What a wonderful way of not cooking lobsters!\n", // "Feel them wiggle in your throat?\n", // "Tasty indeed!\n", // "You enjoy them one by one to the end.\n" // }) // ); // set_your_mess( // ({ // "enjoys some uncooked lobster.\n", // "slides down a plate of worms.\n", // "chomps on some Praxian fish.\n", // "eats some fries one by one.\n" // }) // ); // SetMenu_short( // ({ // "A lobster", // "A plate of sea worms", // "A nice fish", // "Fries" // }) // ); // SetMenu_long( // ({ // "It is uncooked in a Praxia sort of way.\n", // "They are still alive!\n", // "Mmmmmmm good.\n", // "Not many there, but something just the same.\n" // }) // ); }