/* /domains/Ylsrim/adm/cache.c * from the Dead Souls Mud Library * room where hidden objects are stored * created by Descartes of Borg 960302 */ #include #include ROOMS_H inherit LIB_ROOM; void create() { room::create(); SetShort( "The cache"); SetLong( "Things are hidden here."); SetProperties( ([ "storage room" : 1, "logout" : ROOM_START ]) ); }