#include inherit "/domains/cave/etc/cave_orc"; int GetEnemyChaser() { return 0; } static void create() { ::create(); SetKeyName("orc"); SetId(({"orc"})); SetAdjectives(({"armored","professional"})); SetShort("an armored orc"); SetLong("This is a large adult orc. He seems to have a professional " "bearing, and a sense of purpose."); SetInventory(([ "/domains/cave/weap/axe" : "wield axe", "/domains/cave/weap/sword" : "wield sword", "/domains/cave/armor/leather_armor" : "wear leather armor", "/domains/cave/armor/orc_boot_l" : "wear left boot", "/domains/cave/armor/orc_boot_r" : "wear right boot", ])); SetRace("orc"); SetLevel(4); SetClass("fighter"); SetGender("male"); //SetEncounter( (: CheckOrc :) ); this_object()->SetGuard("north","An orc bars your way!"); } void init(){ ::init(); }