#include inherit LIB_STORAGE; void create() { ::create(); SetKeyName("chest"); SetId(({"chest","wooden chest"})); SetShort("a wooden chest"); SetLong("This is a sturdy wooden chest used to store valuable items."); SetInventory(([ "/domains/default/obj/meter" : 1, "/secure/obj/staff" : 1, "/domains/default/obj/gps" : 1, "/domains/town/armor/collar" : 1, "/secure/obj/medtric" : 1, "/domains/default/armor/wizard_hat" : 1, "/domains/default/armor/robe" : 1, "/domains/default/armor/badge" : 1, "/domains/default/obj/pinger" : 1, "/domains/default/armor/jade_ring" : 1, "/domains/default/armor/breather" : 1, "/domains/default/obj/manual" : 1, "/secure/obj/memo" : 1, "/secure/obj/machine" : 1, "/secure/obj/control" : 1, ])); SetMass(2000); SetBaseCost(50); SetMaxCarry(10000); SetPreventPut("You cannot put this in there!"); SetCanClose(1); SetClosed(1); } mixed CanGet(object ob) { return "The chest does not budge.";} void init(){ ::init(); }