#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("Mansion Guest Room East"); SetLong("You are in the east upstairs guest room of the mansion. " "The room is sumptuously appointed and furnished. " "The state of the bed suggests that someone has " "been staying here recently."); SetItems( ([ ({"furniture","furnishings"}) : "Comfortable and attractive." ]) ); SetExits( ([ "west" : "/domains/town/room/mansion_uhall1" ]) ); SetInventory(([ "/domains/town/obj/obag" :1, "/domains/town/obj/gbed" :1, "/domains/town/armor/boot_l" :1, "/domains/town/armor/boot_r" :1, ]) ); SetDoor("west", "/domains/town/doors/m1.c"); } void init(){ ::init(); }