#include inherit LIB_ROOM; static void create() { room::create(); SetTown("town"); SetClimate("indoors"); SetAmbientLight(30); SetShort("Village Schoolhouse"); SetLong("This simple, one-room schoolhouse is not especially large but it is clean, well-maintained, and clearly an important part of village life. People come here to be taught, mostly languages, by traveling teachers and guest lecturers."); SetProperties (([ "no attack":1, "no bump":1, "no steal":0, "no magic":0, "no paralyze":0, "no teleport":0])); SetItems(([])); SetInventory(([ "/domains/town/npc/bugg" : ({60, 1}), ])); SetExits(([ "south" : "/domains/town/room/vill_road4", ])); } void init() { ::init(); SetSmell(([])); SetListen(([])); }