#include #include ROOMS_H inherit LIB_ROOM; void create() { room::create(); SetClimate("temperate"); SetAmbientLight(30); SetShort("tangled bushes"); SetLong("the bushes are unkempt, and there appears to be ooga poo under one"); SetItems(([ ({ "poo", "ooga poo", "poop", "shit", "turd" }) : "This is some poo an ooga left under the bush", "town" : "The main town.", "tutorial" : "A set of rooms to get familiar with this environment.", ])); SetSmell(([ ({ "ooga poo", "poo", "poop", "shit", "turd" }) : "This smells awful, it's not fresh but that makes it worse, the scent is almost enough to knock you over.", ])); SetNoModify(0); SetCoordinates("5000,5000,0"); } void init(){ ::init(); }