# # WARNING # Do not use this script. It will screw up your mud. # You were warned. # eval return players()->eventForce("pk on") eval return players()->eventForce("pk on") eval return players()->SetProperty("wizmapping",1) eval return players()->SetClass("fighter") eval return players()->ChangeLevel(10) eval return players()->ChangeLevel(11) eval return players()->SetPolyglot(1)