#include #include inherit LIB_SHADOW; inherit LIB_ID; object me = this_object(); varargs string GetExternalDesc(object who){ return "A large brown bear. Not as huge as a grizzly, but plenty big enough to knock your block off."; } varargs string GetLong(object who){ return "A large brown bear. Not as huge as a grizzly, but plenty big enough to knock your block off."; } string GetName(){ return "Bear"; } string GetCapName(){ return "Bear"; } string GetKeyName(){ return "bear"; } string GetShort(){ return "a bear"; } string GetRace(){ return "bear"; } int eventShadow(object whom){ object *shadows = keys(whom->GetShadows()); if(sizeof(shadows)){ foreach(object shade in shadows){ if(base_name(shade) == base_name(me)) return 0; } } if(base_name(previous_object()) == "/domains/town/armor/bearsuit"){ ::eventShadow(whom); whom->SetId(({"bear"})); whom->cmdParseRefresh(); return 1; } return 0; } int unbearshadow(){ object ob = GetShadowedObject(); if(!ob) return 0; ob->SetId(); ob->cmdParseRefresh(); eventUnshadow(); } string array parse_command_id_list() { string array ids = (this_object()->GetId() + ({ "bear" }) || ({})); return filter(ids, (: stringp($1) && ($1 != "") :)); } string array parse_command_plural_id_list() { string array ids = (this_object()->GetId() + ({"bear"}) || ({})); ids = filter(ids, (: stringp($1) && ($1 != "") :)); return map(ids, (: pluralize :)); }