I'd like to thank the following people for their help, witting or otherwise, in making the new release of Dead Souls possible: Sine qua non: Descartes, the legion of MudOS developers, and all those coders who toiled at Nightmare, and Lars Pensjö. Marius for his kind permission to bundle MudOS. Direct conributors: Haderach and his clever code and inspiration, Duuk and his willingness to let me poke through his lib and filch code. Great thanks to Marajin for his direct and substantial contribution to the Windows port. Much gratitude to Saquivor, for whom a town street is now named, for getting the Windows socket code working. Thanks also to the following for code donation, support, and/or contribution: Tim@TimMUD, Manchi, Brodbane, Ashon, Shadyman, Jonez, Cecil, Daelas. Appreciation of: Jayren, Kaylus, Arianrhod, Nosmo, Pyro, Abby, Balmung, Aten, Metiscus, Garfield, Javelin, Alensin, Daelas, Root, Kristus, Zeus, Dastuun, Detah, and Nulvect for their thoughtful comments and suggestions. Thanks to Frostmud.com for letting me test on their box. Much gratitude to playtesters: Karri, Aten, Tacitus, Kaatil, Atomic. Also: Xyzzy He Is Cool The following people/organizations provided me with free products/services they normally charge for that allowed me to complete this project: - Wolfpaw http://wolfpaw.net/ - Sun Microsystems http://www.sun.com Note: This does not indicate an official corporate sponsorship of any kind. It is simply charity that is well appreciated. Cratylus @ Dead Souls July 2006