/* /domains/Ylsrim/armor/helm.c * from the Dead Souls Mud Library * created by Descartes of Borg 960302 */ #include #include #include #include inherit LIB_ARMOR; varargs int WearHelm(object who, mixed where); static void create() { armor::create(); SetKeyName("desert helm"); SetId( ({ "helm", "desert helm" }) ); SetAdjectives( ({ "sandy", "brown" }) ); SetShort("a dusty helm"); SetLong("This helm is the Desert helm, bestowed upon honoured " "knights of the desert. It is made from a magic sand bound " "together to protect the heads of the righteous."); SetDamagePoints(3000); SetVendorType(VT_ARMOR); SetMass(200); SetValue(300); SetArmorType(A_HELMET); SetWear( (: WearHelm :) ); SetProtection(BLUNT, 40); SetProtection(BLADE, 3); SetProtection(KNIFE, 10); SetProtection(HEAT, 30); } varargs int WearHelm(object who, mixed where) { object env = environment(who); if( who->GetMorality() < 300 ) { who->eventPrint("The helm burns your head!"); who->eventReceiveDamage(0, HEAT, random(10) + 10, 0, "head"); return 0; } who->eventPrint("You wear the desert helm."); if(env) tell_room(env, who->GetName()+" wears the desert helm.", ({who})); return 1; }