/* This is kind of broken, sorry. Will maybe fix someday. */ #include #include #include inherit LIB_ARMOR; static void create(){ armor::create(); SetKeyName("a green cloak"); SetId(({"cloak"})); SetAdjectives(({"green","elven"})); SetShort("a green cloak"); SetLong("This is a cloak of elven design, green in color, with an attached hood. " "One may \"wear hood on cloak\" with it, probably."); SetMass(200); SetBaseCost("silver",500); SetDamagePoints(100); SetProtection(BLADE,10); SetProtection(KNIFE,10); SetArmorType(A_CLOAK); //AddItem(new("/domains/town/obj/cloak_hood")); } void init(){ ::init(); } //The following are necessary in order to be //able to see and manipulate the dummy object mixed inventory_visible(){ return 1; } mixed inventory_accessible(){ return 1; }