#include #include ROOMS_H inherit "/domains/cave/etc/cave_room"; void create() { ::create(); SetAmbientLight(5); SetNightLight(15); SetDayLight(25); SetShort("A Dark Cave"); SetNightLong("This is a cave carved into the rocky riverbank wall. The cave opens west into the night. To the east is darkness."); SetDayLong("This is a cave carved into the rocky riverbank wall. Daylight shines in from the west, where the river flows. To the east, the cave continues into darkness."); SetLong("This is a small cave near a riverbank."); SetItems(([ ({ "wall", "rocky wall", "river bank wall", "riverbank wall", "rocky river bank wall", "rocky riverbank wall" }) : "The local river carved a narrow and steep valley here over the years. The walls of that valley is what this cave has been dug out of.", ])); SetExits( ([ "west" : "/domains/town/room/riverbank", "east" : "/domains/cave/room/cavepass1.c", ]) ); SetInventory(([ ])); } void init(){ ::init(); }