#include inherit LIB_SENTIENT; static void create() { sentient::create(); SetKeyName("deer"); SetId(({"npc","mob","character","mobile"})); SetAdjectives(({"non-player", "non player"})); SetShort("a deer"); SetLong("A Typical creature of its kind: nervous, shify, yet beautiful and graceful. This gentle herbivore just wants to eat plants and reproduce."); SetWimpy(95); SetPacifist(1); SetWanderSpeed(4); SetLevel(1); SetMelee(1); SetRace("deer"); SetGender("female"); } void init(){ ::init(); }