#include #include inherit LIB_NPC; int lupus; int AllowPass(object who, object what){ string *allowed_races = ({ "orc", "half-orc", "bear" }); if(member_array(who->GetRace(), allowed_races) != -1) return 1; return ::AllowPass(who, what); } int CheckOrc(mixed val){ string *allowed_races = ({ "orc", "half-orc", "bear" }); if(!val) return 0; if(!objectp(val)) return 0; if(member_array(val->GetRace(), allowed_races) != -1) return 0; if(!strsrch(base_name(environment()), DOMAIN_EX)){ if(!lupus){ lupus = 1; eventForce("say bad wolf!"); } return 0; } else eventForce("growl at "+val->GetKeyName()); return 1; } static void create() { npc::create(); SetKeyName("orc"); SetId(({"orc"})); SetAdjectives(({"dirty"})); SetShort("a dirty orc"); SetLong("This orc is typical of its breed: nasty, brutish, and short. It appears " "to be a juvenile or adolescent, making it somewhat less " "dangerous but more hostile. "); SetLevel(1); SetRace("orc"); SetGender("male"); SetMaxHealthPoints(100); SetEncounter( (: CheckOrc :) ); SetInventory(([ "/domains/town/weap/dagger":"wield dagger", ]) ); SetGuard("west", "An orc bars your way!" ); SetGuard("north", "An orc bars your way!"); } void init(){ ::init(); } void reset(){ }