#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("Mansion Foyer"); SetLong("This is the foyer of a grand, majestic mansion. Strangely, " "there is dust everywhere, but the place looks " "beautiful all the same. A hallway runs south " "from here."); SetItems( ([ "foyer" : "This is the interior entry area of the " "mansion, where the front door is.", ({"hall","hallway"}) : "A wide corridor " "leading south to the rest of the mansion.", "dust" : "Tiny particulate material dispersed " "on visible surfaces." ]) ); SetExits( ([ "north" : "/domains/town/room/mansion_ext", "south" : "/domains/town/room/mansion_dhall2", "east" : "/domains/town/room/mansion_room9.c", ]) ); SetDoor("north","/domains/town/doors/mansion"); } void init(){ ::init(); }