#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("Upstairs Bathroom"); SetLong("You are in a bathroom. It is rather ordinary, " "for such a grand mansion, but it appears " "quite functional and mostly clean. There is " "a shower stall here you can enter."); SetItems( ([ ({"stall","shower stall","shower" }) : "A shower stall.", ({"sink","bathroom sink" }) : "An ordinary sink.", ]) ); SetExits( ([ "west" : "/domains/town/room/mansion_uhall2" ]) ); SetInventory( ([ "/domains/town/obj/toilet" : 1, "/domains/town/obj/mat" : 1 ]) ); SetEnters( ([ "stall" : "/domains/town/room/shower", "shower stall" : "/domains/town/room/shower", "shower" : "/domains/town/room/shower" ]) ); SetDoor("west", "/domains/town/doors/m3.c"); } void init(){ ::init(); }