#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("Game room"); SetLong("You are in the game room. The walls have been paneled " "in beautiful oak, and the thick carpeting " "feels quite nice under your feet."); SetItems( ([ ({"wall","walls"}) : "It's beautiful oak paneling, " "with a deep, rich coat of stain.", ({"carpet","carpeting"}) : "It's plush, soft, and " "very comfortable." ]) ); AddStuff( ({ "/domains/town/obj/btable", "/domains/town/obj/pool_table" }) ); SetExits( ([ "east" : "/domains/town/room/mansion_uhall2" ]) ); SetDoor("east", "/domains/town/doors/m4.c"); } void init(){ ::init(); }