#include #include #include inherit LIB_ITEM; static void create(){ item::create(); SetKeyName("cue"); SetId( ({ "stick", "pole" }) ); SetAdjectives( ({ "wood","wooden", "pool", "billiards", "billiard"}) ); SetShort("a billiards cue"); SetLong("This is a long stick of highly polished wood, used " "in the game of billiards."); SetVendorType(VT_WEAPON); SetDamagePoints(50); SetClass(10); SetBaseCost("silver",150); SetMass(80); SetWeaponType("blunt"); SetHands(2); SetDamageType(BLUNT); } void init(){ ::init(); }