#include inherit LIB_ROOM; void create() { ::create(); SetProperty("light", 1); SetProperty("indoors", 1); SetProperty("no castle", 1); SetSmell("default", "It smells very musty in here."); SetShort( "Treasury of the Valley Orcs"); SetLong( "This small vault where the orc of the valley keep their " "treasure is poorly lit and littered with dust, making you well " "aware that the orcs willingly allow anyone in here."); SetItems( (["vault" : "It is very, very dimly lit."]) ); SetExits( (["south" : "/domains/Praxis/orc_valley/shaman"]) ); SetNoClean(1); SetProperty("no teleport", 1); } void reset() { ::reset(); if(!present("chest")) new("/domains/Praxis/obj/misc/chest")->move(this_object()); //present("chest", this_object())->SetClosed(0); //if(!present("orcslayer", present("chest"))) new("/domains/Praxis/obj/weapon/orc_slayer")->move(present("chest")); //present("chest")->SetClosed(1); } void init(){ ::init(); }