#include inherit LIB_ROOM; void create() { ::create(); SetShort( "The Praxis sewers"); SetLong( "You are underneath the town of Praxis inside their " "small sewer system. There is a manhole to the surface above " "you."); SetSmell("default", "The sewers stink of humanoid waste."); SetDoor("/domains/Praxis/yard","up"); SetProperty("light", 0); SetProperty("indoors", 1); SetItems( ([ "manhole" : "It is a hole that leads to the surface."]) ); SetExits( ([ "up" : "/domains/Praxis/yard", "east" : "/domains/Praxis/sewer", ]) ); } void reset() { ::reset(); if(!present("sword")) new("/domains/Praxis/obj/weapon/sword")->move(this_object()); } void init(){ ::init(); }