#include inherit LIB_NPC; static void create(){ npc::create(); SetKeyName("human champion"); SetId( ({ "champion", "human","npc","warrior"}) ); SetShort("a human champion"); SetLong("This is a massive human warrior. His pectoral muscles "+ "are clearly visible even through his shaggy fur and armor. His face is an angry "+ "snarl of rage and hatred."); SetLevel(10); SetRace("human"); SetClass("fighter"); SetGender("male"); SetInventory(([ "/domains/campus/armor/chainmail.c" : "wear chainmail", //"/domains/campus/armor/shield.c" : "wear shield", "/domains/campus/weap/sharpsword.c" : "wield sword" ])); //SetMaxHealthPoints(550); }