/* /domains/Ylsrim/etc/hole.c * From the Dead Souls Mud Library * An example of something people can jump into * Created by Descartes of Borg 961222 */ #include #include // defines JUMP_INTO inherit LIB_DUMMY; // These do not show up in desc, but you can look at them inherit LIB_JUMP; // This makes it jumpable static void create() { dummy::create(); SetKeyName("hole"); SetId("hole", "bank"); SetShort("a hole in the roof"); SetLong("It is too dark to see inside the bank, but perhaps you could " "jump into it?"); AddJump("hole","/domains/Ylsrim/room/bank", JUMP_INTO); }