/* /domains/Ylsrim/etc/wall.c * From the Dead Souls Mud Library * An example of climbing up * Created by Descartes of Borg 961222 */ #include #include // defines CLIMB_UP inherit LIB_DUMMY; // These do not show up in desc, but you can look at them inherit LIB_CLIMB; // This makes it climbable static void create() { dummy::create(); SetKeyName("wall"); SetId("wall"); SetAdjectives("adobe", "bank"); SetShort("an adobe wall"); SetLong("It has enough holes that you can get a good foot hold and " "climb up it!"); SetClimb("/domains/Ylsrim/room/bank_roof", CLIMB_UP); }