#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("kitchen"); SetLong("This is a very large kitchen designed to " "accommodate dozens of cooks. It looks like nobody " "has prepared a meal here in quite some time."); SetExits( ([ "west" : "/domains/town/room/mansion_dhall2.c", ]) ); SetInventory( ([ "/domains/town/obj/rack" : 1, "/domains/town/obj/stove" : 1, "/domains/town/npc/rat" : (: random(5)+1 :) , ]) ); } void init(){ room::init(); }