#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("Upstairs Mansion Hallway North"); SetLong("You are in the beautifully decorated upstairs " "hallway of the mansion. There are rooms to " "the east and west, and the hallway continues " "south. An open window at the end of the hall " "leads down."); SetItems( ([ ({"window","open window"}) : "An open window here "+ "leads down to the exterior of the mansion.", ({"hall","hallway"}) : "A corridor permitting "+ "travel from one part of the mansion to another." ]) ); SetExits( ([ "down" : "/domains/town/room/mansion_ext", "south" : "/domains/town/room/mansion_uhall2", "east" : "/domains/town/room/mansion_room1", "west" : "/domains/town/room/mansion_room2", "window" : "/domains/town/room/mansion_ext" ]) ); SetEnters( ([ "window" : "/domains/town/room/mansion_ext" ]) ); SetDoor("east", "/domains/town/doors/m1.c"); SetDoor("west", "/domains/town/doors/m2.c"); } void init(){ ::init(); }