#include inherit LIB_ROOM; static void create() { room::create(); SetClimate("indoors"); SetAmbientLight(30); SetShort("Village Stables"); SetLong("These are the village stables. Townsfolk come here and leave their mounts in the care of Ingrid, the local horse girl. The place is orderly, if a bit stinky, and it's clear Ingrid runs a professional outfit."); SetItems(([ ({ "building", "schoolhouse", "school", "village school", "village schoolhouse" }) : "A small but well-kept wooden building where townsfolk and their children go to acquire knowledge.", ({ "building", "buildings" }) : "Structures designed for human occupancy.", ])); SetProperties(([ "no attack" : 1, ])); SetInventory(([ "/domains/town/npc/ingrid" : 1, "/domains/town/npc/horse" : 1, ])); SetExits(([ "north" : "/domains/town/room/vill_road4", ])); SetEnters( ([ ]) ); } void init(){ ::init(); }