#include inherit LIB_ROOM; void create() { ::create(); SetProperty("no castle", 1); SetProperty("light", 2); SetProperty("night light", 1); SetSmell("default", "An unbelievable stench fills the air."); SetSmell("dump", "It smells of all kinds of " "nasty rotting things."); SetShort( "The end of a nasty alley"); SetLong( "This is the end of the alley. All about you can see " "decaying buildings. Off to the south you can see an old abondoned building, worn from the weather and a lack of care. To the north " "there are more ruins. It appears that this used to be a whole " "other section of Praxis, abondened long ago. The Praxis dump " "is further west." ); SetItems( (["alley" : "It goes through the worst parts of Praxis.", "dump" : "People take their trash there. Always " "during daytime hours.", "building" : "It looks like no one has paid it any " "attention in eons.", "ruins" : "Graffiti covers them."]) ); SetSkyDomain("town"); SetExits( ([ "east": "/domains/Praxis/alley1", "north":"/domains/Praxis/wall", "south":"/domains/Praxis/building", "west":"/domains/Praxis/dump" ]) ); } void init(){ ::init(); }