#include #include ROOMS_H inherit LIB_ROOM; void create() { room::create(); SetAmbientLight(30); SetShort("An alcove"); SetLong("An alcove."); SetClimate("indoors"); SetItems( ([ ]) ); SetInventory(([ "/domains/campus/weap/board" : 1, ])); SetExits(([ "east" : "/domains/campus/room/weaplab", ])); } void init(){ ::init(); }