#include inherit LIB_SENTIENT; static void create() { sentient::create(); SetKeyName("bear"); SetId(({"npc","mob","character","mobile"})); SetAdjectives(({"non-player", "non player"})); SetShort("a bear"); SetLong("A large brown bear. Not as huge as a grizzly, but plenty big enough to knock your block off."); SetWanderSpeed(20); SetClass("fighter"); SetLevel(10); SetMelee(1); SetRace("bear"); SetGender("male"); } void init(){ ::init(); }