46 lines
1.6 KiB
Plaintext
46 lines
1.6 KiB
Plaintext
Whatever the law says, so it applies here.
|
|
|
|
Note that the changes to the original Dead Souls release
|
|
of 1998 are copyrighted by me, Bill Sanchez, and
|
|
are NOT GPL. Understanding what that means and
|
|
due compliance with applicable laws is left as an
|
|
exercise to the reader.
|
|
|
|
MudOS/FluffOS is being packaged with the lib pursuant to
|
|
standard LPmud practice. Please note that MudOS and FluffOS
|
|
are copyrighted, and should we be asked to stop
|
|
distributing them by their respective copyright holders,
|
|
we will be obligated to do so.
|
|
|
|
For explicit details on Dead Souls and MudOS
|
|
bundled distribution, please see:
|
|
|
|
http://dead-souls.net/articles/copyright.html
|
|
|
|
A few details, for the license fetishists:
|
|
|
|
* It's ok to run a mud with this. Modify it as you
|
|
wish, and do what people normally associate with
|
|
"running a mud." You can change anything about the
|
|
lib after you download it. It's your mud game. I don't
|
|
care what you do with it. But you're encouraged
|
|
to share your work with me.
|
|
|
|
* If you need to do something like forking development
|
|
and distributing your own DS-based lib, you should
|
|
use the Public Domain version, not this version. For
|
|
info, see: http://dead-souls.net/ds-II-faq.html
|
|
|
|
* I expect this to be enough information so you
|
|
know what you can and can't do lawfully with
|
|
this software. I can't stand licensing discussion,
|
|
and will not enter into a debate with you about
|
|
what copyright means. I will not answer any
|
|
further questions on the subject. This document
|
|
is the final word on the matter. If in doubt,
|
|
refer to your local laws and regulations concerning
|
|
intellectual property.
|
|
|
|
- Bill Sanchez aka Cratylus @ Dead Souls, aka Cratylus @ Frontiers
|
|
November 2007
|