47 lines
1.6 KiB
Plaintext
47 lines
1.6 KiB
Plaintext
If you're on Ubuntu, you may need to apt-get bison and libc6.
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See: http://dead-souls.net/ds-inst-faq.html#9 for details.
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Then perform the following steps:
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1) cd to the directory where all mud files reside. Called $MUDHOME
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in the rest of this document.
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2) cd to fluffos-2*
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3) type ./configure
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4) type: make install
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5) edit $MUDHOME/bin/mudos.cfg (provided). The two to change are:
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mudlib directory and binary directory. For example, if your $MUDHOME
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is /home/joe/mud, then the mudlib directory line will look like this:
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/home/joe/mud/lib
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and bin:
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/home/joe/mud/bin
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6) edit $MUDHOME/bin/startmud (provided) and change the $MUDHOME
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stuff.
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7) manually run the mud $MUDHOME/bin/driver $MUDHOME/bin/mudos.cfg
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8) telnet to your machine, using the port specified in mudos.cfg. For
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example: telnet localhost 6666
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9) Create a new user. Just answer the questions. Make sure you are
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the first person to log in, because that person is automatically
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given admin privileges.
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10) You'll get booted out. Reboot the MUD, telnet back in, and you're
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now running Your Very Own MUD.
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11) If you have problems, review the FAQ: http://dead-souls.net/ds-inst-faq.html
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12) If this doesn't help, search http://lpmuds.net/forum/ for clues. This procedure works perfectly on SuSE 10 32/64bit, Solaris 10 SPARC/x86, OSX, and various other systems, but I can't possibly vouch for every unix flavor and compiler suite out there. If the compile fails, try the local_options file in extra/
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13) If there is something actually wrong or missing in this documentation, please
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ask for help on the Dead Souls support forum at http://lpmuds.net/forum/
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