mud/fluffos-2.23-ds03/object.h
2020-09-06 05:43:07 -07:00

194 lines
6.5 KiB
C

#ifndef OBJECT_H
#define OBJECT_H
/* It is usually better to include "lpc_incl.h" instead of including this
file directly */
/*
* Definition of an object.
* If the object is inherited, then it must not be destructed !
*
* The reset is used as follows:
* 0: There is an error in the reset() in this object. Never call it again.
* 1: Normal state.
* 2 or higher: This is an interactive user, that has not given any commands
* for a number of reset periods.
*/
#include "packages/uids.h"
#include "packages/mudlib_stats.h"
#define MAX_OBJECT_NAME_SIZE 2048
#define O_HEART_BEAT 0x01 /* Does it have an heart beat ? */
#ifndef NO_WIZARDS
#define O_IS_WIZARD 0x02 /* used to be O_IS_WIZARD */
#endif
#define O_LISTENER 0x04 /* can hear say(), etc */
#ifndef NO_ADD_ACTION
#define O_ENABLE_COMMANDS 0x04 /* Can it execute commands ? */
#else
#define O_CATCH_TELL 0x04
#endif
#define O_CLONE 0x08 /* Is it cloned from a master copy ? */
#define O_DESTRUCTED 0x10 /* Is it destructed ? */
#define O_ONCE_INTERACTIVE 0x40 /* Has it ever been interactive ? */
#define O_RESET_STATE 0x80 /* Object in a 'reset':ed state ? */
#define O_WILL_CLEAN_UP 0x100 /* clean_up will be called next time */
#define O_VIRTUAL 0x200 /* We're a virtual object */
#ifdef F_SET_HIDE
#define O_HIDDEN 0x400 /* We're hidden from nonprived objs */
#endif
#if defined(PACKAGE_SOCKETS) || defined(PACKAGE_EXTERNAL)
#define O_EFUN_SOCKET 0x800 /* efun socket references object */
#endif
#define O_WILL_RESET 0x1000 /* reset will be called next time */
#ifndef OLD_ED
#define O_IN_EDIT 0x2000 /* object has an ed buffer open */
#endif
#define O_BEING_DESTRUCTED 0x4000
#ifndef NO_SNOOP
#define O_SNOOP 0x8000
#endif
/*
* Note: use of more than 16 bits means extending flags to an unsigned long
*/
typedef struct sentence_s {
#ifndef NO_ADD_ACTION
char *verb;
#endif
struct sentence_s *next;
struct object_s *ob;
union string_or_func function;
int flags;
} sentence_t;
typedef struct object_s {
unsigned short ref; /* Reference count. */
unsigned short flags; /* Bits or'ed together from above */
#ifdef DEBUG
unsigned int extra_ref; /* Used to check ref count. */
#endif
const char * const obname;
struct object_s *next_hash;
struct object_s *next_ch_hash;
/* the fields above must match lpc_object_t */
int load_time; /* time when this object was created */
#ifndef NO_RESET
int next_reset; /* Time of next reset of this object */
#endif
int time_of_ref; /* Time when last referenced. Used by clean_uo */
program_t *prog;
struct object_s *next_all;
struct object_s *prev_all;
#ifndef NO_ENVIRONMENT
struct object_s *next_inv;
struct object_s *contains;
struct object_s *super; /* Which object surround us ? */
#endif
struct interactive_s *interactive; /* Data about an interactive user */
char *replaced_program; /* Program replaced with */
#ifndef NO_LIGHT
short total_light;
#endif
#ifndef NO_SHADOWS
struct object_s *shadowing; /* Is this object shadowing ? */
struct object_s *shadowed; /* Is this object shadowed ? */
#endif /* NO_SHADOWS */
#ifndef NO_ADD_ACTION
sentence_t *sent;
struct object_s *next_hashed_living;
char *living_name; /* Name of living object if in hash */
#endif
#ifdef PACKAGE_UIDS
userid_t *uid; /* the "owner" of this object */
userid_t *euid; /* the effective "owner" */
#endif
#ifdef PRIVS
char *privs; /* object's privledges */
#endif /* PRIVS */
#ifdef PACKAGE_MUDLIB_STATS
statgroup_t stats; /* mudlib stats */
#endif
#ifdef PACKAGE_PARSER
struct parse_info_s *pinfo;
#endif
svalue_t variables[1]; /* All variables to this program */
/* The variables MUST come last in the struct */
} object_t;
typedef int (* get_objectsfn_t) (object_t *, void *);
#ifdef DEBUG
#define add_ref(ob, str) SAFE(\
if(ob->ref++ > 32000){\
ob->flags |= O_BEING_DESTRUCTED;\
destruct_object(ob);\
error("ref count too high!\n");\
} \
debug(d_flag, \
("Add_ref %s (%d) from %s\n", \
ob->obname, ob->ref, str));\
)
#else
#define add_ref(ob, str) if(ob->ref++ > 32000){ob->flags|=O_BEING_DESTRUCTED;destruct_object(ob);error("ref count too high!\n");}
#endif
#define ROB_STRING_ERROR 1
#define ROB_ARRAY_ERROR 2
#define ROB_MAPPING_ERROR 4
#define ROB_NUMERAL_ERROR 8
#define ROB_GENERAL_ERROR 16
#define ROB_CLASS_ERROR 32
#define ROB_ERROR 63
#define SETOBNAME(ob,name) (*(const char **)&(ob->obname) = (char *) name)
extern object_t *previous_ob;
extern int tot_alloc_object;
extern int tot_alloc_object_size;
extern int save_svalue_depth;
extern object_t **cgsp;
#ifdef F_SET_HIDE
extern int num_hidden;
#endif
void bufcat (char **, char *);
INLINE int svalue_save_size (svalue_t *);
INLINE void save_svalue (svalue_t *, char **);
INLINE int restore_svalue (char *, svalue_t *);
int save_object (object_t *, const char *, int);
int save_object_str (object_t *, int, char *, int);
char *save_variable (svalue_t *);
int restore_object (object_t *, const char *, int);
void restore_variable (svalue_t *, char *);
object_t *get_empty_object (int);
void reset_object (object_t *);
void call_create (object_t *, int);
void reload_object (object_t *);
void free_object (object_t **, const char * const);
#ifdef F_SET_HIDE
INLINE int valid_hide (object_t *);
INLINE int object_visible (object_t *);
#else
#define object_visible(x) 1
#endif
void tell_npc (object_t *, const char *);
void tell_object (object_t *, const char *, int);
int find_global_variable (program_t *, const char * const, unsigned short *, int);
void dealloc_object (object_t *, const char *);
void get_objects (object_t ***, int *, get_objectsfn_t, void *);
#ifdef DEBUGMALLOC_EXTENSIONS
void mark_command_giver_stack (void);
#endif
void save_command_giver (object_t *);
void restore_command_giver (void);
void set_command_giver (object_t *);
void clear_non_statics (object_t * ob);
void restore_object_from_buff (object_t * ob, char * theBuff, int noclear);
#endif