mud/fluffos-2.23-ds03/testsuite/single/master.c
2020-09-06 05:43:07 -07:00

279 lines
5.9 KiB
C

// file: /daemon/master.c
#include <globals.h>
// /inherit/master/valid.c contains all the valid_* functions
inherit "/inherit/master/valid";
void flag(string str) {
switch (str) {
case "test":
"/command/tests"->main();
break;
case "sprintf":
{
string foo = "This is a test.\n";
string bar = "Of the sprintf benchmark system.\n";
string bazz = "This is only a test.\n";
for (int i = 0; i < 10000; i++) {
sprintf("Let's see if %20|s this is any %-100s faster than the %20i old way.%s", foo, bar, 42, bazz);
}
shutdown();
break;
}
default:
write("Unknown flag.\n");
}
shutdown();
}
object
connect()
{
object login_ob;
mixed err;
err = catch(login_ob = new(LOGIN_OB));
if (err) {
write("It looks like someone is working on the player object.\n");
write(err);
destruct(this_object());
}
return login_ob;
}
// compile_object: This is used for loading MudOS "virtual" objects.
// It should return the object the mudlib wishes to associate with the
// filename named by 'file'. It should return 0 if no object is to be
// associated.
mixed
compile_object(string file)
{
// return (mixed)VIRTUAL_D->compile_object(file);
return 0;
}
// This is called when there is a driver segmentation fault or a bus error,
// etc. As it's static it can't be called by anything but the driver (and
// master).
staticf void
crash(string, object, object)
{
error("foo\n");
foreach (object ob in users())
tell_object(ob, "Master object shouts: Damn!\nMaster object tells you: The game is crashing.\n");
#if 0
log_file("crashes", MUD_NAME + " crashed on: " + ctime(time()) +
", error: " + error + "\n");
if (command_giver) {
log_file("crashes", "this_player: " + file_name(command_giver) + "\n");
}
if (current_object) {
log_file("crashes", "this_object: " + file_name(current_object) + "\n");
}
#endif
}
// Function name: update_file
// Description: reads in a file, ignoring lines that begin with '#'
// Arguements: file: a string that shows what file to read in.
// Return: Array of nonblank lines that don't begin with '#'
// Note: must be declared static (else a security hole)
staticf string *
update_file(string file)
{
string *arr;
string str;
int i;
str = read_file(file);
if (!str) {
return ({});
}
arr = explode(str, "\n");
for (i = 0; i < sizeof(arr); i++) {
if (arr[i][0] == '#') {
arr[i] = 0;
}
}
return arr;
}
// Function name: epilog
// Return: List of files to preload
string *
epilog(int)
{
string *items;
items = update_file(CONFIG_DIR + "/preload");
return items;
}
// preload an object
void
preload(string file)
{
int t1;
string err;
if (file_size(file + ".c") == -1)
return;
t1 = time();
write("Preloading : " + file + "...");
err = catch(call_other(file, "??"));
if (err != 0) {
write("\nError " + err + " when loading " + file + "\n");
} else {
t1 = time() - t1;
write("(" + t1/60 + "." + t1 % 60 + ")\n");
}
}
// Write an error message into a log file. The error occured in the object
// 'file', giving the error message 'message'.
void
log_error(string, string message)
{
write_file(LOG_DIR + "/compile", message);
}
// save_ed_setup and restore_ed_setup are called by the ed to maintain
// individual options settings. These functions are located in the master
// object so that the local admins can decide what strategy they want to use.
int
save_ed_setup(object who, int code)
{
string file;
if (!intp(code)) {
return 0;
}
#ifdef __PACKAGE_UIDS__
file = user_path(getuid(who)) + ".edrc";
#else
file = "/.edrc";
#endif
rm(file);
return write_file(file, code + "");
}
// Retrieve the ed setup. No meaning to defend this file read from
// unauthorized access.
int
retrieve_ed_setup(object who)
{
string file;
int code;
#ifdef __PACKAGE_UIDS__
file = user_path(getuid(who)) + ".edrc";
#else
file = "/.edrc";
#endif
if (file_size(file) <= 0) {
return 0;
}
sscanf(read_file(file), "%d", code);
return code;
}
// When an object is destructed, this function is called with every
// item in that room. We get the chance to save users from being destructed.
void
destruct_environment_of(object ob)
{
if (!interactive(ob)) {
return;
}
tell_object(ob, "The object containing you was dested.\n");
ob->move(VOID_OB);
}
// make_path_absolute: This is called by the driver to resolve path names in ed.
string
make_path_absolute(string file)
{
file = resolve_path((string)this_player()->query_cwd(), file);
return file;
}
string
get_root_uid()
{
return ROOT_UID;
}
string
get_bb_uid()
{
return BACKBONE_UID;
}
string
creator_file(string str)
{
return (string)call_other(SINGLE_DIR + "/simul_efun", "creator_file", str);
}
string
domain_file(string str)
{
return (string)call_other(SINGLE_DIR + "/simul_efun", "domain_file", str);
}
string
author_file(string str)
{
return (string)call_other(SINGLE_DIR + "/simul_efun", "author_file", str);
}
string privs_file(string f) {
return f;
}
staticf void error_handler(mapping map, int flag) {
object ob;
string str;
ob = this_interactive() || this_player();
if (flag) str = "*Error caught\n";
else str = "";
str += sprintf("Error: %s\nCurrent object: %O\nCurrent program: %s\nFile: %O Line: %d\n%O\n",
map["error"], (map["object"] || "No current object"),
(map["program"] || "No current program"),
map["file"], map["line"],
implode(map_array(map["trace"],
(: sprintf("Line: %O File: %O Object: %O Program: %O", $1["line"], $1["file"], $1["object"] || "No object", $1["program"] ||
"No program") :)), "\n"));
write_file("/log/log", str);
if (!flag && ob) tell_object(ob, str);
}
int valid_bind() {
// This is really unsafe, but testsuite uses it to test bind()
return 1;
}
int valid_hide() {
// same here
return 1;
}
int valid_compile_to_c() {
return 1;
}